Knowledge of engine tools and game engine architecture. Virtual Arts are Arm, Sony and mobile veterans who have worked on games such as Killzone:
Supporting architecture team in developing new system architectures. Xilinx FPGA architectures (including SoC). Synthesis, place/route and timing closure.
Supporting architecture team in developing new system architectures. Xilinx FPGA architectures (including SoC). Synthesis, place/route and timing closure.
Full-Time and Remote Working. Work as part of an International, Highly Passionate Team (directly with the founders). Minimum 3 months, ideally 6 Months.